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Post by theduke on Nov 1, 2011 16:45:56 GMT
Dated: 27th October
Two days after it’s launch, It looks like fixes for Battlefield 3 are already in the works. The game did suffer from a few launch issues, but those seem to have been fixed.
According to Fredrik Thylander, Senior Designer at DICE, a future patch is already being worked on. When asked when we will be seeing a bug fix, Thylander responded yesterday, “it’s the day after release here, so I do not for the life of me have a schedule, but the fix has gone in to the patch-code.” There are a few fixes that we can speculate will make it into the incoming patch.
DICE has reported that they are “aware of the issues that are affecting users’ ability to activate BF3 and to redeem game codes. [They'll] update once fixed.”
Regarding some problems PC players have been experiencing with the mouse, it seems DICE has “found the issue thanks to your guys’ threads. Sneaky bug.” Apparently, “it’s a code thing, not a setting. When [the mouse] hit the cap for movement it interpolated time of movement instead of distance.”
Many fans on the PC and PS3 have reported issues of look sensitivity. On PC, it probably has much to do with the problem noted above. However, Ian Tornay has stated that “we’ve heard similar concerns regarding the sensitivity and control for PC and PS3. We’ve forwarded all of these concerns along to the DICE team who is looking at this issue.”
These are most likely just a few of the things that will be making it into the first patch for Battlefield 3. Again, no expected date has been given. Remember to report any problems you notice to DICE in order for them to make the proper improvements. Meanwhile, check out Dr. Pepper’s Giveaway. It seems they are giving out in-game content as prizes for purchasing their product. If you’re interested in earning some exclusive new dog tags, then grab your self some Dr. Peppers.
Make sure to follow MP1st on Twitter and Facebook where we can keep you up-to-date on the latest Battlefield 3 news. Also, check out our review of Battlefield 3 co-op and stay tuned for a full multiplayer review!
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Post by theduke on Nov 1, 2011 16:47:00 GMT
Dated: 28th October
Update: New Battlefield 3 Patch Details – Changes to Aiming, PP-2000, and Much More
Now that a patch has been confirmed for Battlefield 3, we’re getting more information on which weapons and vehicles will be affected and what issues will be ironed out.
Balancing
Alan Kerts, Battlefield 3‘s Gameplay Designer, reveals that “pistols will be getting a bit of love in the near future.” A slight improvement in the damage department for pistols is certainly welcome. After nerfing the UMP since the beta, Kerts admitted ”it [UMP] got the nerf bat pretty hard. Gave it back some power today. I’ll be playing to monitor balance.” The UMP is unlocked at level 16 and can be used on all kits.
Some fans have been outspoken about the effectivity of the jets asking for improvement. One fan expressed his concerns to Fredrik Thylander demanding “they [jets] need a buff.” Thylander, Senior Designer at DICE, confirmed “they [jets] are getting it [the buff].”
Issues
DICE is looking into the following issues, besides the usual server problems:
PS3 users communication problems. BF3.exe has stopped responding on PC. Teaming up with friends and getting into the same side. PS3 input lag. Other issues in yesterday’s post.
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Post by theduke on Nov 1, 2011 16:49:24 GMT
Dated 29th October
More details on the new patch for Battlefield 3 have surfaced including balancing, aiming mechanics, and other fixes.
Balancing
By far the easiest way to take down helis at moment is to use the Stinger against them; however, this will not be as easy in the near future. Alan Kertz, Battlefield 3′s Gameplay Designer, has pointed out that the Stingers’ nerf “is in discussion at the office now.” Fredrik Thylander, Senior Designer, reassured that the nerf is indeed “incoming”. To follow up on yesterday’s post, Kertz explained that Jets will not get disabled by 1 shot as it is the case at the moment; however, no further explanation was provided.
With the UMP will soon be doing more damage, another PDW, PP-2000, is going to be buffed as well. When a fan asked Kertz to alter the PP-2000 to be in “a middle ground between the beta and final release”, Kertz simply responded “that’s the plan”. On the snipers’ front, a fan pointed out to Daniel Matros the discrepancy in the magazine size of the M39 EMR between the battlelog and the actual game; the battlelog shows a 20+1 magazine size as opposed to the current 10+1 in game. Daniel assured that this will be fixed.
Yesterday, in terms of balancing, we reported on Jets, UMP, and Sidearms being patched to become more effective.
Aiming
Some players have been vocal in their displeasure with the final release aiming mechanics, they felt that it was spot on in the beta and the issue can be easily sorted by setting the aiming back to as it was in the beta. Kertz shed some light on the issue by stating “if it was that simple, it wouldn’t be a problem. It’s not the controls, something else is going on. [DICE's] engineers are looking into it.” Just a side note, Kertz was referring to real life engineers, not in game!
Issues
DICE is also working on the following:
Game activation problems. Addressing lag on the 360 as well, which has been hampering our MP1st squad. If you’re looking for your fellow MP heads on BF3, the easiest way is to become a fan MP1st’s platoon. Following up on one of our earlier reports, Tomas Danko explains “negative mouse acceleration fix should be included [in the patch]“ Australian servers, or the lack of thereof. Spawning without having a gun in hand. Please read yesterday’s post for the rest.
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Post by theduke on Nov 1, 2011 16:52:15 GMT
Dated 31st October
A server update for Battlefield 3 is being rolled out shortly that should provide some fixes to the number of issues being reported by the community. According to our earlier report on server issues, it sounded like these problems should have already been fixed. Hopefully it will be smooth sailing from here on out. Since this is a server side update, user’s don’t need to download any patches or update their client. The fixes that DICE listed on the Battlelog can be found below:
Fix for crashes usually occurring during level switches. Server providers may see a little bit of memory leakage instead in this situation Game servers should no longer quit in some situations where the online backend servers are down. Server will reconnect to the backend once it’s up again Fix for ghost servers which didn’t accept connections Kick reasons should better match situations where they are issued. This will help battlelog provide more accurate information to the player Connection fixes to avoid players sometimes being rejected while joining the game server on one of the last slots Security updates Improved server logging
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Post by theduke on Nov 1, 2011 16:54:01 GMT
Dated 31st October
We’ve recently seen details of an incoming server update that DICE currently has in the works, but there are still many other issues at hand with Battlefield 3 that need to be ironed out.
We’ve compiled a few things that DICE is currently looking into and that you can expect updates for in the near future here, but you can check also out some earlier details we’ve gathered of things that will be making it into a future patch. These include updates from jets and pistols to aiming and other PDWs.
Many fans have been wondering where all the hardcore servers are! Though DICE has stated that “new BF3 hardcore servers [were] added,” they also mentioned that they are “listening and will keep you updated as [they] bring more online.” They’ve “heard that you want even more!”
Sadly, there is always a presence of cheaters when it comes to online gaming. Rest assured, DICE is looking into the situation. They had this to say. “Online play is the core of Battlefield 3 and cheating will not be tolerated. We are working to remove cheaters and their cheats.” They continued, “please rest assured that we have a dedicated team actively seeking out those users.” Daniel Matros added, “Don’t worry. Might not get them now or in a few days but cheaters and statspadders will have their accounts deleted or stats reset.”
Alan Kertz has also added that “there are some general air balance tweaks planned.” When asked if weapons like the SCAR will get nerfed as well, he replied, “7.62mm rifles will lose a bit of power up close, yes.” Fredrik Thylander mentioned that they are aware of and looking into things like lag issues on Tehran Highway and the issue of not receiving any points when repairing a vehicles from the inside. In a recent FAQ, it was also stated that,
“the DICE team is working around the clock to improve the lag and rubber-banding some users are encountering. To help mitigate it in the interim, please connect to servers near you by setting your filter to sort by “ping” and selecting the lowest-pinging server. Also, for pc users, please make sure that you don’t have any programs running in the background that requires internet connection or is streaming data.”
For now, there are some other problems that may have potential fixes that DICE would like you to know about. They have stated that “if you’re having an issue with the Physical Warfare Pack please visit EA’s Help Center and select Talk to a Game Advisor.” If you’re having trouble logging into the Battlelog, DICE suggests that “sometimes if you go play multiplayer for awhile and then come back it will log in.” For those having troubles on Origin, “if you are receiving an error stating you need to reinstall, please try right-clicking the title, and selecting repair.”
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Post by theduke on Nov 2, 2011 18:57:49 GMT
Dated 2nd November
Server fixes on the console versions of Battlefield 3 have just been announced by DICE.
At 09:00 CET, 08:00 GMT and midnight pacific time, DICE will be rolling out a server patch for the Ps3 and 360 which will look into these issues:
Fix for rubber banding TDM/SQDM spawn point fix Crash fixes in end of round Fix for connection problem when joining password protected servers These fixes are already live on the PC version of Battlefield 3. Again, this is a server side update so no download will be required. While fixing the major issue of lag is a huge plus, I’m really happy to see that they are looking into the spawn points in TDM/SQTDM. This was one of the only issues that stopped Battlefield 3 from receiving our reward for best in class TDM.
We have not yet heard any word of a release date for an actual patch but we do know DICE has one in the works. You can view our earlier reports and potential patch notes here:
Battlefield 3 Patch Details: Jets, Pistols, and UMP will be Adjusted
New Battlefield 3 Patch Details – Changes to Aiming, PP-2000
BF3 – SCAR to be Nerfed, Interim Solutions for Rubber-Banding, Hardcore Servers Added
Alan Kertz has also revealed some new information regarding the upcoming patch and things that DICE is looking into. Buffing the UMP-45 was talking about quite a while ago now, and some fans have been asking if changes have already taken place. “I believe it will come in a future update,” Kertz Mentioned. Other Battlefield fans have expressed concern about plans to nerf the SCAR-H. One fan asked, “if you’re nerfing the SCAR-H based on usage stats then I think those might be a bit misleading given how early an unlock it is.” Kertz responded, saying that it’s “not based on stats, just based on the role it plays. It’s statistically superior at close and long range, should only be long range.”
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