Post by PrivateParts on Sept 15, 2005 9:15:33 GMT
Here is a FULL and complete list of all ranks, awards and unlocks available in the game. NOTE: An - indicates that this reqirement must be met in order to
receive the award. Also, unless stated as a global requirement, the task must be completed in the same round (time until one team is declared the winner) as the medal is awarded. The badges each have three stages for each kit/weapon: basic, veteran and expert, each with their own reqirements.
RIBBONS
Aerial Service Ribbon
-15 Minutes in an Airplane
-19 Kills in an Airplane
Airborne Ribbon
-10 seconds in a Parachute
Air-Defense Ribbon
-3 Minutes in Stinger (Surface to Air Missile)
-11 Kills in Stinger (Surface to Air Missile)
Armored Service Ribbon
-20 Minutes in an Armor Vehicle (Tank/APC type)
-19 Kills in an Armor Vehicle (Tank/APC type)
Combat Action Ribbon
-10 Kill Streak
-18 Kills in 1 Round
Crew Service Ribbon
-13 Driver Kill Assists in 1 Round
-5 Kills in 1 Round (within the same round as the previous)
Distinguished Service Ribbon
-10 Global Hours as Squad Member
-10 Global Hours as Squad Leader
-10 Global Hours as Commander
-Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points)
Good Conduct Ribbon
-250 Global Hours of Play Time
-14 Kills in One Round
-No Team Kills in the round you receive the medal
-No Team Damage in the round you receive the medal
Ground Defense Ribbon
-3 Minutes in TOW/Mounted Machine Gun in 1 Round
-5 Kills in TOW/Mounted Machine Gun in 1 Round
Helicopter Service Ribbon
-15 Minutes in Helicopter
-19 Kills in Helicopter
Infantry Officer Ribbon
-25 Minutes as Squad Leader in 1 Game
-250 Global Teamwork Points
Legion of Merit Ribbon
-400 Hours of Playing Time
-Best Kill Streak of 10
-Worst Death Streak of 8 or greater
-Team Score of 50 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points)
Meritorious Unit Ribbon
-26 Minutes in a Squad
-Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points)
Staff Officer Ribbon
-28 Minutes as Commander in 1 Game
-Commander Score of 50 in 1 Game
Valorous Unit Ribbon
-25 Global Hours as Squad Member
-25 Global Hours as Squad Leader
-Team Score of 55 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points)
War College Ribbon
-Commander Score of 45 in 1 Game
-50 Global Hours as Commander
-Global Win to Loss Ratio Must be Greater than 3
Chinese Service Ribbon
-Currently N/A
Mid-East Service Ribbon
Currently N/A
BADGES
Engineer Combat Badge
Basic: 10 kills as an engineer in 1 round
Veteran: 20 kills as an engineer in 1 round, 250 hrs global time played as engineer
Expert: 40 kills an an engineer in 1 round, 1000 hrs global time played as engineer
Sniper Combat Badge
Basic: 10 kills as a sniper in 1 round
Veteran: 15 kills as a sniper in 1 round, 250 hrs global time played as sniper
Expert: 35 kills as a sniper in 1 round, 1000 hrs global time played as sniper
Medic Combat Badge
Basic: 10 kills as a medic in 1 round
Veteran: 20 kills as a medic in 1 round, 250 hrs global time played as medic
Expert: 40 kills as a medic in 1 round, 1000 hrs global time played as medic
SpecOps Combat Badge
Basic: 10 kills as a specop in 1 round
Veteran: 20 kills as a specop in 1 round, 250 hrs global time played as specop
Expert: 40 kills as a specop in 1 round, 1000 hrs global time played as specop
Assault Combat Badge
Basic: 10 kills as an assault in 1 round
Veteran: 20 kills as an assault in 1 round, 250 hrs global time played as assault
Expert: 40 kills as an assault in 1 round, 1000 hrs global time played as assault
Anti-Tank Combat Badge
Basic: 10 kills as an anti-tank in 1 round
Veteran: 20 kills as an anti-tank in 1 round, 250 hrs global time played as anti-tank
Expert: 40 kills as an anti-tank in 1 round, 1000 hrs global time played as anti-tank
Support Combat Badge
Basic: 10 kills as a support in 1 round
Veteran: 20 kills as a support in 1 round, 250 hrs global time played as support
Expert: 40 kills as a support in 1 round, 1000 hrs global time played as support
Knife Combat Badge
Basic: 7 kills with knife in 1 round
Veteran: 7 kills with knife, 50 global knife kills
Expert: 18 kills with knife, 100 global knife kills
Pistol Combat Badge
Basic: 7 kills with a Pistol
Veteran: 7 kills with a Pistol, 50 kills with a pistol
Expert: 18 kills with a Pistol, 500 kills with a pistol
Ground Defense Badge
Basic: 5 minutes in Ground Defense (Mounted MG or TOW)
Veteran: 12 kills in Ground Defense (Mounted MG or TOW), 200h Total time using Ground Defense
Expert: 24 kills in Ground Defense (Mounted MG or TOW), 750h Total time using Ground Defense
Explosives Ordinance Badge
Basic: 13 Kills with any combination of C4/Claymore/AT-Mine
Veteran: 23 Kills with any combination of C4/Claymore/AT-Mine, 500 kills with explosives (C4/claymore/AT-mine)
Expert: 37 Kills with any combination of C4/Claymore/AT-Mine, 1000 kills with explosives (C4/claymore/AT-mine)
Command Badge
Basic: 40 Command Points
Veteran: 33 minutes as Commander, 15,000 Commander score
Advanced: 33 minutes as Commander , 150,000 Commander score
Engineer Badge
Basic: 5 Repair points
Advanced: 15 Repair points, 500h Total time played while Engineer
Expert: 25 Repair points, 1000 repairs, 1000h Total time played while Engineer
First Aid Badge
B: 5 Heal points
V: 10 Heal points, 500h Total time played while Medic
E: 25 Heal points, 500 heals, 1000h Total time played while Medic
Resupply Badge
B: 5 Ammo points
V: 10 Ammo points, 500h Total time played while Support
E: 25 Ammo points, 1000h Total time played while Support, 1000 resupplies
Air Defense Badge
B: 5 minutes on Air Defense (Stinger or AA Vehicle)
V: 12 kills while on Air Defense (Stinger or AA Vehicle), 250h Total time using Air Defense
E: 24 kills while on Air Defense (Stinger or AA Vehicle), 750h Total time using Air Defense
Armor Badge
B: 10 minutes in Armor
V: 12 kills in Armor, 100h Total time using Armor
E: 24 kills in Armor, 1000h Total time using Armor
Aviator Badge
B: 10 minutes in an Airplane
V: 12 kills in an Airplane, 500h Total time using Aviator
E: 24 kills in an Airplane, 1500h Total time using Aviator
Helicopter Badge
E: 15 minutes in a Helicopter
V: 12 kills in a Helicopter, 100h Total time using Helicopter
E: 24 kills in a Helicopter, 1000h Total time using Helicopter
Transport Badge
B: 10 minutes in a Transport
V: 5 road kills while in Transport, 100h Total time using Transport, 2000 Driver points
E: 11 road kills while in Transport, 1000h Total time using Transport, 50000 Driver points
MEDALS
Air Combat Medal
3000 Global Hours in an Airplane
10,000 Global Kills in an Airplane
25 Vehicle Kills during 1 Game in an Airplane
Helicopter Combat Medal
3000 Global Hours in a Helicopter
25,000 Global Kills in a Helicopter
30 Vehicle Kills while in a Helicopter
Armor Combat Medal
3000 Global Hours in Armor Vehicle (Tank/APC type)
10,000 Global Kills in Armor Vehicle (Tank/APC type)
25 Vehicle Kills in 1 Game in Armor Vehicle (Tank/APC type)
Combat Action Medal
3000 Total Hours
25,000 Kills
25 or better Kill Streak
Playing for 33 minutes in a server
Distinguished Service Medal
3000 Global Hours as a Commander
2000 Global Hours as a Squad Leader
2000 Global Hours as Squad Member
Team Score of 53 in 1 Round
Good Conduct Medal
4000 Total Hours
27 Kills in 1 Round
No Team Kills, Team Damage, or Team Vehicle Damage in the round you receive the medal
Medal of Valour
6000 Total Hours
50,000 Driver Points
10,000 Defended CP Points
250,000 Global Teamwork Score
Meritorious Service Medal
1000 Total Hours
50,000 Global Heals
25,000 Global Repairs
25,000 Global Re-supplies
Navy Cross
4500 Global Hours Played as USA
Best round score as USA 100
500 rounds won playing as USA
Golden Scimitar
4500 Global Hours played as MEC
Best round score as MEC 100
500 rounds won playing as MEC
People's Medallion
4500 Global Hours Played as PLA
Best round score as PLA 100
500 rounds won playing as PLA
Combat Infantry Medal
500 Total Hours
All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic
Playing for 34 minutes in a server
Marksman Infantry Medal
All Veteran Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic
Playing for 34 minutes in a server
Sharpshooter Infantry Medal
All Expert Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic
Playing for 34 minutes in a server
Gold Star
Place First (1st) overall in a server at the end of the round
Silver Star
Place Second (2nd) overall in a server at the end of the round
Bronze Star
Place Third (3rd) overall in a server at the end of the round
Purple Heart
1:4 Kill to Death Ratio (5 kills, 20 deaths)
RANKS
Private
Create an account
Private First Class
500 Global Points
Private
Lance Corporal
1000 Global Points
Private First Class
Corporal
10,500 Global Points
Lance Corporal
Sergeant
25,000 Global Points
Corporal
Staff Sergeant
50,000 Global Points
Sergeant
Gunnery Sergeant
75,000 Global Points
Staff Sergeant
Master Sergeant
150,000 Global Points
Gunnery Sergeant
First Sergeant
150,000 Global Points
Gunnery Sergeant
Badges: Basic Knife, Basic Pistol, Basic Assault, Basic Anti-Tank, Basic Sniper, Basic Spec Ops, Basic Support, Basic Engineer, Basic Medic
Master Gunnery Sergeant
250,000 Global Points
First Sergeant
Sergeant Major
250,000 Global Points
First Sergeant
Badges: Basic Armor, Basic Transport, Basic Helicopter, Basic Aviator, Basic Air Defense, Basic Ground Defense
Sergeant Major of the Corps
250,000 Global Points
Sergeant Major
Note: Only 1 person can hold this rank at a time. The rank is given to the best performing Sergeant Major at the end of each month.
UNLOCKS
DAO-12
You'll never be at a loss in close combat with the DAO-12 -- this is the supreme close combat weapon: Tons of fire power, quick between shots, and a spread
of eight pellets per shot for an extreme 96 damage per shot. This upgrade is a no-brainer for any heavy anti-tank player.
Total Magazines: 60
Magazine Size: 12
Reload Time: 0.625 per round (One shell at a time - can't be interrupted without switching weapons. )
Standard Deviation: 3.2 0.2 0.3
'Pull out' time: 0.8
Maximum Damage: 12 (per shell, 8 shells per shot)
G3
Assault-A high power rifle for the assault class. More accurate and deadly than the M16 at the expense of the M203 and 10 shots per clip.
Magazine Size: 20
Reload Time: 4.375
Standard Deviation: 2.5 0.2 0.05
'Pull out' time: 1.166
Maximum Damage: 40
G36C
Spec-ops-An overall improvement in power, zoom, and accuracy from any of the standard spec-op weapons, the G36C is a solid upgrade.
Reload Time: 4.1
Standard Deviation: 2 0.2 0.08
'Pull out' time: 1.166
Maximum Damage: 25
Jackhammer Mk3A1
Engineer
Engineers, fear no more! Be useful in close quarter combat against enemies with this fast firing, high impact, automatic shotgun.
Total Magazines: 6
Magazine Size: 7
Reload Time: 5
Standard Deviation: 3 0.3 0.3
'Pull out' time: 1.33
Maximum Damage: 15 (per shell, 8 shells per shot)
L85A1
Medic-One of the most lauded upgrades in BF2, the L85A1 is a powerful and accurate weapon that won't let you down in medium range combat.
Reload Time: 4
Standard Deviation: 2.5 0.3 0.07
'Pull out' time: 1
Maximum Damage: 32
M95
Sniper-The M95 is the most powerful weapon in the game delivering a massive 190 damage per shot. Also of special note, this weapon can shoot through
solid objects such as vehicle windshields.
Total Magazines: 7
Magazine Size: 5
Reload Time: 6
Standard Deviation: 3.5 2 0.5
'Pull out' time: 1
Maximum Damage: 190
PKM
Support-The PKM, about double the power and accuracy of other support weapons at the cost of 50% their firing rate and clip size.
Magazine Size: 100
Reload Time: 6.25
Standard Deviation: 0.8 0.4 0.02
'Pull out' time: 1.83
Maximum Damage: 45
receive the award. Also, unless stated as a global requirement, the task must be completed in the same round (time until one team is declared the winner) as the medal is awarded. The badges each have three stages for each kit/weapon: basic, veteran and expert, each with their own reqirements.
RIBBONS
Aerial Service Ribbon
-15 Minutes in an Airplane
-19 Kills in an Airplane
Airborne Ribbon
-10 seconds in a Parachute
Air-Defense Ribbon
-3 Minutes in Stinger (Surface to Air Missile)
-11 Kills in Stinger (Surface to Air Missile)
Armored Service Ribbon
-20 Minutes in an Armor Vehicle (Tank/APC type)
-19 Kills in an Armor Vehicle (Tank/APC type)
Combat Action Ribbon
-10 Kill Streak
-18 Kills in 1 Round
Crew Service Ribbon
-13 Driver Kill Assists in 1 Round
-5 Kills in 1 Round (within the same round as the previous)
Distinguished Service Ribbon
-10 Global Hours as Squad Member
-10 Global Hours as Squad Leader
-10 Global Hours as Commander
-Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points)
Good Conduct Ribbon
-250 Global Hours of Play Time
-14 Kills in One Round
-No Team Kills in the round you receive the medal
-No Team Damage in the round you receive the medal
Ground Defense Ribbon
-3 Minutes in TOW/Mounted Machine Gun in 1 Round
-5 Kills in TOW/Mounted Machine Gun in 1 Round
Helicopter Service Ribbon
-15 Minutes in Helicopter
-19 Kills in Helicopter
Infantry Officer Ribbon
-25 Minutes as Squad Leader in 1 Game
-250 Global Teamwork Points
Legion of Merit Ribbon
-400 Hours of Playing Time
-Best Kill Streak of 10
-Worst Death Streak of 8 or greater
-Team Score of 50 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points)
Meritorious Unit Ribbon
-26 Minutes in a Squad
-Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points)
Staff Officer Ribbon
-28 Minutes as Commander in 1 Game
-Commander Score of 50 in 1 Game
Valorous Unit Ribbon
-25 Global Hours as Squad Member
-25 Global Hours as Squad Leader
-Team Score of 55 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points)
War College Ribbon
-Commander Score of 45 in 1 Game
-50 Global Hours as Commander
-Global Win to Loss Ratio Must be Greater than 3
Chinese Service Ribbon
-Currently N/A
Mid-East Service Ribbon
Currently N/A
BADGES
Engineer Combat Badge
Basic: 10 kills as an engineer in 1 round
Veteran: 20 kills as an engineer in 1 round, 250 hrs global time played as engineer
Expert: 40 kills an an engineer in 1 round, 1000 hrs global time played as engineer
Sniper Combat Badge
Basic: 10 kills as a sniper in 1 round
Veteran: 15 kills as a sniper in 1 round, 250 hrs global time played as sniper
Expert: 35 kills as a sniper in 1 round, 1000 hrs global time played as sniper
Medic Combat Badge
Basic: 10 kills as a medic in 1 round
Veteran: 20 kills as a medic in 1 round, 250 hrs global time played as medic
Expert: 40 kills as a medic in 1 round, 1000 hrs global time played as medic
SpecOps Combat Badge
Basic: 10 kills as a specop in 1 round
Veteran: 20 kills as a specop in 1 round, 250 hrs global time played as specop
Expert: 40 kills as a specop in 1 round, 1000 hrs global time played as specop
Assault Combat Badge
Basic: 10 kills as an assault in 1 round
Veteran: 20 kills as an assault in 1 round, 250 hrs global time played as assault
Expert: 40 kills as an assault in 1 round, 1000 hrs global time played as assault
Anti-Tank Combat Badge
Basic: 10 kills as an anti-tank in 1 round
Veteran: 20 kills as an anti-tank in 1 round, 250 hrs global time played as anti-tank
Expert: 40 kills as an anti-tank in 1 round, 1000 hrs global time played as anti-tank
Support Combat Badge
Basic: 10 kills as a support in 1 round
Veteran: 20 kills as a support in 1 round, 250 hrs global time played as support
Expert: 40 kills as a support in 1 round, 1000 hrs global time played as support
Knife Combat Badge
Basic: 7 kills with knife in 1 round
Veteran: 7 kills with knife, 50 global knife kills
Expert: 18 kills with knife, 100 global knife kills
Pistol Combat Badge
Basic: 7 kills with a Pistol
Veteran: 7 kills with a Pistol, 50 kills with a pistol
Expert: 18 kills with a Pistol, 500 kills with a pistol
Ground Defense Badge
Basic: 5 minutes in Ground Defense (Mounted MG or TOW)
Veteran: 12 kills in Ground Defense (Mounted MG or TOW), 200h Total time using Ground Defense
Expert: 24 kills in Ground Defense (Mounted MG or TOW), 750h Total time using Ground Defense
Explosives Ordinance Badge
Basic: 13 Kills with any combination of C4/Claymore/AT-Mine
Veteran: 23 Kills with any combination of C4/Claymore/AT-Mine, 500 kills with explosives (C4/claymore/AT-mine)
Expert: 37 Kills with any combination of C4/Claymore/AT-Mine, 1000 kills with explosives (C4/claymore/AT-mine)
Command Badge
Basic: 40 Command Points
Veteran: 33 minutes as Commander, 15,000 Commander score
Advanced: 33 minutes as Commander , 150,000 Commander score
Engineer Badge
Basic: 5 Repair points
Advanced: 15 Repair points, 500h Total time played while Engineer
Expert: 25 Repair points, 1000 repairs, 1000h Total time played while Engineer
First Aid Badge
B: 5 Heal points
V: 10 Heal points, 500h Total time played while Medic
E: 25 Heal points, 500 heals, 1000h Total time played while Medic
Resupply Badge
B: 5 Ammo points
V: 10 Ammo points, 500h Total time played while Support
E: 25 Ammo points, 1000h Total time played while Support, 1000 resupplies
Air Defense Badge
B: 5 minutes on Air Defense (Stinger or AA Vehicle)
V: 12 kills while on Air Defense (Stinger or AA Vehicle), 250h Total time using Air Defense
E: 24 kills while on Air Defense (Stinger or AA Vehicle), 750h Total time using Air Defense
Armor Badge
B: 10 minutes in Armor
V: 12 kills in Armor, 100h Total time using Armor
E: 24 kills in Armor, 1000h Total time using Armor
Aviator Badge
B: 10 minutes in an Airplane
V: 12 kills in an Airplane, 500h Total time using Aviator
E: 24 kills in an Airplane, 1500h Total time using Aviator
Helicopter Badge
E: 15 minutes in a Helicopter
V: 12 kills in a Helicopter, 100h Total time using Helicopter
E: 24 kills in a Helicopter, 1000h Total time using Helicopter
Transport Badge
B: 10 minutes in a Transport
V: 5 road kills while in Transport, 100h Total time using Transport, 2000 Driver points
E: 11 road kills while in Transport, 1000h Total time using Transport, 50000 Driver points
MEDALS
Air Combat Medal
3000 Global Hours in an Airplane
10,000 Global Kills in an Airplane
25 Vehicle Kills during 1 Game in an Airplane
Helicopter Combat Medal
3000 Global Hours in a Helicopter
25,000 Global Kills in a Helicopter
30 Vehicle Kills while in a Helicopter
Armor Combat Medal
3000 Global Hours in Armor Vehicle (Tank/APC type)
10,000 Global Kills in Armor Vehicle (Tank/APC type)
25 Vehicle Kills in 1 Game in Armor Vehicle (Tank/APC type)
Combat Action Medal
3000 Total Hours
25,000 Kills
25 or better Kill Streak
Playing for 33 minutes in a server
Distinguished Service Medal
3000 Global Hours as a Commander
2000 Global Hours as a Squad Leader
2000 Global Hours as Squad Member
Team Score of 53 in 1 Round
Good Conduct Medal
4000 Total Hours
27 Kills in 1 Round
No Team Kills, Team Damage, or Team Vehicle Damage in the round you receive the medal
Medal of Valour
6000 Total Hours
50,000 Driver Points
10,000 Defended CP Points
250,000 Global Teamwork Score
Meritorious Service Medal
1000 Total Hours
50,000 Global Heals
25,000 Global Repairs
25,000 Global Re-supplies
Navy Cross
4500 Global Hours Played as USA
Best round score as USA 100
500 rounds won playing as USA
Golden Scimitar
4500 Global Hours played as MEC
Best round score as MEC 100
500 rounds won playing as MEC
People's Medallion
4500 Global Hours Played as PLA
Best round score as PLA 100
500 rounds won playing as PLA
Combat Infantry Medal
500 Total Hours
All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic
Playing for 34 minutes in a server
Marksman Infantry Medal
All Veteran Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic
Playing for 34 minutes in a server
Sharpshooter Infantry Medal
All Expert Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic
Playing for 34 minutes in a server
Gold Star
Place First (1st) overall in a server at the end of the round
Silver Star
Place Second (2nd) overall in a server at the end of the round
Bronze Star
Place Third (3rd) overall in a server at the end of the round
Purple Heart
1:4 Kill to Death Ratio (5 kills, 20 deaths)
RANKS
Private
Create an account
Private First Class
500 Global Points
Private
Lance Corporal
1000 Global Points
Private First Class
Corporal
10,500 Global Points
Lance Corporal
Sergeant
25,000 Global Points
Corporal
Staff Sergeant
50,000 Global Points
Sergeant
Gunnery Sergeant
75,000 Global Points
Staff Sergeant
Master Sergeant
150,000 Global Points
Gunnery Sergeant
First Sergeant
150,000 Global Points
Gunnery Sergeant
Badges: Basic Knife, Basic Pistol, Basic Assault, Basic Anti-Tank, Basic Sniper, Basic Spec Ops, Basic Support, Basic Engineer, Basic Medic
Master Gunnery Sergeant
250,000 Global Points
First Sergeant
Sergeant Major
250,000 Global Points
First Sergeant
Badges: Basic Armor, Basic Transport, Basic Helicopter, Basic Aviator, Basic Air Defense, Basic Ground Defense
Sergeant Major of the Corps
250,000 Global Points
Sergeant Major
Note: Only 1 person can hold this rank at a time. The rank is given to the best performing Sergeant Major at the end of each month.
UNLOCKS
DAO-12
You'll never be at a loss in close combat with the DAO-12 -- this is the supreme close combat weapon: Tons of fire power, quick between shots, and a spread
of eight pellets per shot for an extreme 96 damage per shot. This upgrade is a no-brainer for any heavy anti-tank player.
Total Magazines: 60
Magazine Size: 12
Reload Time: 0.625 per round (One shell at a time - can't be interrupted without switching weapons. )
Standard Deviation: 3.2 0.2 0.3
'Pull out' time: 0.8
Maximum Damage: 12 (per shell, 8 shells per shot)
G3
Assault-A high power rifle for the assault class. More accurate and deadly than the M16 at the expense of the M203 and 10 shots per clip.
Magazine Size: 20
Reload Time: 4.375
Standard Deviation: 2.5 0.2 0.05
'Pull out' time: 1.166
Maximum Damage: 40
G36C
Spec-ops-An overall improvement in power, zoom, and accuracy from any of the standard spec-op weapons, the G36C is a solid upgrade.
Reload Time: 4.1
Standard Deviation: 2 0.2 0.08
'Pull out' time: 1.166
Maximum Damage: 25
Jackhammer Mk3A1
Engineer
Engineers, fear no more! Be useful in close quarter combat against enemies with this fast firing, high impact, automatic shotgun.
Total Magazines: 6
Magazine Size: 7
Reload Time: 5
Standard Deviation: 3 0.3 0.3
'Pull out' time: 1.33
Maximum Damage: 15 (per shell, 8 shells per shot)
L85A1
Medic-One of the most lauded upgrades in BF2, the L85A1 is a powerful and accurate weapon that won't let you down in medium range combat.
Reload Time: 4
Standard Deviation: 2.5 0.3 0.07
'Pull out' time: 1
Maximum Damage: 32
M95
Sniper-The M95 is the most powerful weapon in the game delivering a massive 190 damage per shot. Also of special note, this weapon can shoot through
solid objects such as vehicle windshields.
Total Magazines: 7
Magazine Size: 5
Reload Time: 6
Standard Deviation: 3.5 2 0.5
'Pull out' time: 1
Maximum Damage: 190
PKM
Support-The PKM, about double the power and accuracy of other support weapons at the cost of 50% their firing rate and clip size.
Magazine Size: 100
Reload Time: 6.25
Standard Deviation: 0.8 0.4 0.02
'Pull out' time: 1.83
Maximum Damage: 45